ServicesExplore different services and applications that we can build together.
Full-time / Part-time Contractor
Available for full-time / part-time work within your organisation as a contractor as an Extended Reality Developer, Unity Developer, Fullstack Developer or General Software Engineer.
Unity
Fullstack
React
Extended Reality (XR) Systems
Develop Extended Reality (XR) applications and systems that merge physical and digital objects in a unified simulated environment using XR headsets.
Unity
3D Printing
Spatial Calibration
Multiuser
Hardware Integration
Virtual Reality (VR) Application
Develop Virtual Reality (VR) applications and games using Unity for Meta Quest, Pico, or SteamVR. Deployed to Meta Horizon Store or for PCVR.
Unity
Meta Quest
Pico
Meta Horizon Store
Augmented Reality (AR) Applications
Develop Augmented Reality (AR) mobile applications for iOS and Android using Unity and ARFoundation (ARKit & ARCore). Deployed to Apple App Store or Google Play.
Unity
ARFoundation
ARKit
ARCore
Image Tracking
Face Tracking
3D & Web Development
Develop fullstack web applications with real-time interactive 3D elements and WebXR accessed by desktop and mobile browsers without the need for installation.
React
React Three Fiber
Three.js
A-Frame
AR.js
WebXR
Node.js
Supabase
Mobile Applications
Develop cross-platform fullstack mobile applications using Expo and React Native, deployed to Apple App Store and Google Play.
React Native
Expo
App Store
Google Play
Node.js
Supabase
Prototypes and Proof of Concepts Development
Develop prototypes to validate the technical feasibility of your ideas and find solutions that satisfy your requirements and work with current XR / VR / AR software and hardware technology limitations.
Unity
XR / VR / AR
React Three Fiber
Three.js
WebXR
Interactive Installations and Spaces
Design and develop real-time interactive installations that integrate software, hardware, and digital media
Unity
Spatial Calibration
Multiuser
Cameras
Projectors
DMX Lighting
Vive Trackers
Game Development
Develop 2D & 3D mobile and desktop games using Unity. Deployed to Apple App Store or Google Play.
Unity
Apple App Store
Google Play
ProcessA typical project development process goes through these 5 stages.
1. DiscoverArrange a 30-minute free call to meet and discuss your project or idea.
2. DefineDefine and agree on the project’s requirements, timeline, and budget.
3. PrototypeBuild a prototype to prove the technical feasibility of the core features.
4. DevelopDevelop the project in 2-4 weeks sprints based on the requirements and development plan and adapt it when needed.
5. DeliverFinalise and polish the project, deploy it to the agreed on platforms, and deliver the documented source code.
QuestionsFind answers for common questions.

Yes, I am available to work within your organisation as a contractor for a full-time / part time position as an Extended Reality Developer, Unity Developer, Fullstack Developer or General Software Engineer.

A short description of your project or idea, its current status, and requirements are enough to start a conversation. Additional details of timeline and budget are helpful if known but can be defined later after the initial call.

XR and VR applications are developed using Unity and delivered to Meta Horizon Store or for PCVR using SteamVR. Mobile AR applications are developed using Unity and ARFoundation and can be delivered on Apple App Store or Google Play. Web applications can be hosted on the hosting provider or cloud provider of your choice.

Development time depends on the complexity and the requirements of the project. Projects usually take between 3 to 12 months, where smaller projects can be done between 1 to 3 months.

The project is priced based on the estimated time needed to complete it, where the hourly rate ranges between €50 and €70 depending on the duration of the project.

You own all the IP and source code developed for the project except internal libraries that are used across projects which will have open source licenses when used in your project.

The source code will be transferred to your account, with all the documentation needed to run it and continue its development. A maintenance period is included in all projects, with its period agreed on at the start of the project. Extra maintenance period or development can be agreed on if needed.

Yes, Extended Reality software and hardware have many limitations at their current state, so developing a prototype or proof-of-concept to validate the technical feasibility is sometimes necessary. A prototype usually takes between 2 - 4 weeks depending on the current capacity.
Are you looking for an Extended Reality Developer, Unity Developer, or a Fullstack Developer? Do you have an idea or a project in mind?Get in touch to arrange a 30-minute free call to discuss it further, and build something together.
Adel Qaddoumi
info@adelqaddoumi.comAmsterdam, Netherlands